So if you look back in the archives of this blog you might see I've done some work taking data from Value Stream Maps (VSM's) and using it to build QUEST models semi-automatically. With pretty much any simulation package, a user is presented with an interface that exposes pretty much every option imaginable. With VSM, a user only tacks on the data they have available. Some people get overwhelmed by too many dialog options at once. In essence, when you're building a VSM with the intent of using it for simulation, you're only sticking in the data you have, and ignoring all the other options you don't have information for, with a much simplified interface (the VSM software).
It's also important to note that there are two different world views for manufacturing simulation packages, really, that I've seen: resource-based, and process-based. In a resource-based world view, you see all your machines on a virtual floor with some labor objects, maybe. Parts or whatever you call them enter at a source and jump around machines and modeling elements corresponding to, for the most part, physical objects. A process-based view is different, in that you basically get a flow chart where each block usually represents a process or a decision or something. The part item arrives at a source, again, but now moves between processes in sequence through the flow chart. A process can require different resources, so that parts end up getting blocked like in real life. Essentially both world views contain the same information and provide the same outputs, but just go about getting the outputs in different ways.
I'll tell you right now that a VSM pretty much takes on a process-based world view, except that people usually name their process boxes after the resource where the process is done. So there's sort of an implicit definition there, saying that we're doing a process, and that this process requires a resource based on the name of the process.
You may or may not know about QUEST's world view, so I'll go over that quickly: it's a resource-based view, with a construct called a "process" that holds attributes on the process, like what labor resources it requires and what the cycle time is and all that. There is also a "part class" construct that holds some attributes, including the sequence of processes the part needs to be "completed". A machine in QUEST can be told what processes it's able to perform, so that when a part arrives at it, it decides what process to do on that part, and we can then route the part on to its next process (whatever machine that may be at).
So a few years ago a client presented us with a VSM they had created that detailed the process flow for a line they wanted to simulate. It contained some cycle times, but it was, otherwise, pretty much just a process sequence.
So I had to figure out, how can I take this information in an eVSM file (which has an automatic export to Excel) and turn it into a QUEST model. It was pretty easy to just do a one-to-one build of processes in QUEST; one process for each process block in the VSM. But the missing component of data, then, was how to tie a process to one or more machines in a QUEST model?
To tie a VSM process to a QUEST machine resource, I simply had to add a tag onto a process with the ID of the machine to attach it to (a many processes to one machine relationship). So the actual SCL code to do this consisted of reading through the Workstation column in the Excel file, and for each unique value in that column, just build a machine with that name. Then read through every process (row) and create a process in QUEST with that name. Then, look at the Workstation column for that process row, and assign the process to that machine (the Workstation value can actually be a comma-delimited list to specify that multiple machines can handle the process).
The next challenge was process sequencing. I could have assumed that the Excel output from eVSM was in order of the process sequence, but that'd be pretty limiting to a simulation user. eVSM requires that you provide a tag shape to each process shape, and the tag value must be unique for each process. So, I required that the sequence be encoded through just specifying a process' next operation in the sequence (using that next operations' tag text) as a process attribute. Then, the SCL to build the QUEST model just has to set the process sequence for a part class to the sequence of operations in that Excel file. This way of creating the sequence also allowed me to look at each individual process, and find whatever processes were feeding into it. So if I found two or more processes that both output to a single process, that single process must be an assembly operation, and require a part from each of them before running the process.
That brings me to my next, and final data requirement: the part type. Like I said, QUEST likes to have a part class for each unique part type in a system (there are exceptions of course, but I won't get into them). Each part type (in the type of model we're building here) should then have a sequence of operations for the purpose of routing and process execution. So to specify the part type for a process, I just required there be a Product attribute on each process, and the SCL chunks through the data and identifies the sequence of operations and assembly points and all that automatically.
But, to close out, we really need three pieces of information to successfully build a (however basic) QUEST model: what are our part types, what are their process sequences, and where do those processes get done. And a VSM is perfectly adequate at providing that information. I meant to be a lot more succinct in my explanation of how the conversion works, but I'm not sure it's possible. I'll give it a shot again some other time.
Wednesday, March 24, 2010
How to Populate a Value Stream Map with Simulation Data
Thursday, February 18, 2010
Winter Sim Presentation
This past December, I was fortunate enough to be able to present some of the work I've been doing with extracting data from Value Stream Maps and turning it into simulation data. I started off using QUEST as the simulation tool for the data, and last March (2009) I got the green light to start working on implementing the Core Manufacturing Simulation Data (CMSD) format. The CMSD is meant to be a generic simulation data interchange format, sort of like STEP is for CAD.
So, here's the presentation I made at Winter Sim. If you want to talk about it, you can contact me here.
Wednesday, January 20, 2010
Labor shirt colors
This is a stupid, however somewhat useful SCL macro. Sometimes I end up with a model with lots of laborers who all have the same color shirt. Call me crazy, but I think the model presents a little better if the labors don't all look the same.
So here it is, a stupid SCL macro you can use to change all your labors' shirt colors (note it won't let the color be the same as his pants or skin color (at least with the default laborer I'm using))
SCL Examples
I recently received an email from a student using QUEST who was looking for examples of SCL.
I told him to first look at the default QUEST logics at QUESTlib\Sysdef\Logics, to see how QUEST uses SCL.
But I can't think of any good examples of how to write SCL macros. So I found an old macro I wrote that dumps all the process assignments for each laborer in a model to a tab-delimited text file. I figured it would be a good example of how to use SCL to get information out of a model, and shows some examples of different SCL syntax.
You can download it here, hopefully; I put it on Google Docs as just a file, so you should be able to go download it there.
Tuesday, September 1, 2009
Examples of using C_EXEC in SCL
SCL provides a function called C_EXEC which will allow you to execute functions in Windows DLL files. If you have used the Declare Function ... functionality in VBA then you'll see this is the same kind of functionality.
So for the Sleep function, a C_EXEC call would look like this:
Basically, to use C_EXEC you need to know the name of the function in the DLL file, as well as its argument list. For example, the Sleep function resides in the kernel32.dll file that comes with Windows. It takes one argument, which is the sleep time in milliseconds. This function simply delays for the specified period of time, then returns control of the program back to whatever called it. This allows you to put a pause of whatever length you want in your program.
Since there is no built-in sleep function in SCL, this is a good function to have handy, always compiled and ready to use.
The syntax for the C_EXEC function is simple:
C_EXEC( routine_name_and_location , arg1 , arg...)
where routine_name_and_location is the dll filename and function name separated by a colon (:). Any extra arguments to C_EXEC should correspond to arguments in the DLL function.
So for the Sleep function, a C_EXEC call would look like this:
C_EXEC( 'kernel32.dll:Sleep' , 1000 )
Calling this in SCL would make your SCL code delay for 1 second.
We can wrap this in a nice routine that you can leave compiled all the time:
routine sleep( milliseconds : Integer ) : Integer
Const
THE_DLL 'kernel32.dll'
THE_CMD 'Sleep'
Var
func_return : Integer
Begin
/*
Public Declare Sub Sleep Lib "kernel32" (ByVal dwMilliseconds As Long)
*/
func_return = c_exec( THE_DLL + ":" + THE_CMD , \
milliseconds )
return true
End
Here's another example using the mciSendStringA function in winmm.dll to open your CD drive door (I know, very useful):
procedure open_cd_drive()
Const
THE_DLL 'winmm.dll'
THE_CMD 'mciSendStringA'
Var
func_return : Integer
lpstrCommand : String
lpstrReturnString : String
uReturnLength : Integer
hwndCallback : Integer
Begin
/*
Public Declare Function SendCDcmd Lib "winmm.dll" \
Alias "mciSendStringA" ( \
ByVal lpstrCommand As String, \
ByVal lpstrReturnString As String, \
ByVal uReturnLength As Long, \
ByVal hwndCallback As Long) As Long
*/
lpstrCommand = 'set CDAudio door open'
lpstrReturnString = ''
uReturnLength = 127
hwndCallback = 0
func_return = c_exec( THE_DLL + ":" + THE_CMD , \
lpstrCommand , \
lpstrReturnString , \
uReturnLength , \
hwndCallback )
End
Hopefully this gives you a good taste of what is possible with using C_EXEC to extend some of the functionality of SCL beyond what's currently available. If you want to see how you can create your own Windows DLL (and thereby provide your own custom functions in a compiled form) you can look at this web site. At some point in the future I hope to release a DLL library of functions to help add some functionality to SCL.
Monday, August 31, 2009
Converting SketchUp models to QUEST pdb files
SketchUp is a 3D modeling tool which was originally developed by @Last Software, which was purchased by Google. Google now provides the SketchUp tool for free, to encourage modelers to create real-life geometry for its Google Earth tool, as well as populating their 3D Warehouse, which is a huge repository of 3D models.
Again if you want to contact me directly just hit me up here or leave a comment.
SketchUp is very easy to use, easy to learn, and very powerful for being a free tool. It's much easier to use than the QUEST CAD world, though the free version of SketchUp has some limitations which make it difficult to get SketchUp models into a format that QUEST will recognize. The free version will only export to the Collada format, which is not supported by QUEST. This means you have to use some intermediary program that can read Collada files and export to something QUEST understands (i.e. VRML 1.0, DXF, OpenFlight Obj).
Until now, the easiest way to get from SketchUp into QUEST was to shell out $495 for a license of SketchUp Pro, which includes a DXF exporter.
I say until now, because luckily the Guitar-List.com website has put together a Ruby plugin for SketchUp that exports from SketchUp to DXF, for free.
That's only half the battle, so with permission from Guitar-List.com I was able to modify their script to use QUEST's built-in DXF to PDB conversion tool so you can automatically export from QUEST to DXF to PDB.
You can download the ruby script here. Download it to your Program Files/Google/Google Sketchup/Plugins folder.
One pre-requisite for this script to work, however, is that you must have your dwg2pdb.bat file configured so that DENEB_PATH is set to whatever your Deneb or Delmia path is. You also must set the DENEB_PROD_DIR to point to the quest folder (default was vmap for me) and make sure LM_LICENSE_FILE is pointing to the right place. These settings should more or less mimic some of the settings from your quest.bat file.
Next copy the dwg_cmd file from your quest folder to the bin folder, and set your default units to inches.
The last thing you'll have to do is edit line 64 of the skp_to_pdb.rb file to point to your dwg2pdb.bat and dwg_cmd files.
It may take a bit of work to get set up, but I've been using it for a few weeks and it's nice to be able to use a modern 3D drawing tool and easily load the geometry in QUEST.
A few notes on usage, make sure you draw to the proper scale in SketchUp, and be mindful of the origin. If your geometry is far from the origin in SketchUp it'll be far from the origin in QUEST, too.
Again if you want to contact me directly just hit me up here or leave a comment.
Tuesday, August 25, 2009
How to run QUEST from Excel VBA and wait for QUEST to finish
This post is not meant to show you how you can use VBA to run BCL commands in QUEST. It's just a small tweak to how we run QUEST in this previous post. In that previous VBA solution, I used the baked-in Shell command to run a QUEST.bat file in BCL mode.
One reason I can think of for using this functionality is being able to automatically run some experimentation in QUEST, without having to mess with sockets (until we can get an easy to use library for QUEST sockets). This way we can have some Excel worksheet with accompanying VBA code that will run QUEST, wait for QUEST to exit, then check some output file from QUEST before advancing in the experiment. I am working on a project where this is pretty much exactly what I'll be doing.
To make this work, we just need to use a different Shell command, that will effectively halt execution of our VBA code while QUEST runs, and resume execution once the QUEST process we started ends.
Basically, we will re-use the code found here to replace our basic Shell call. All the linked code does is start QUEST using the Shell command, and uses a few Windows API calls to monitor the QUEST.exe process we started, looping until that process ends. Once the process ends, we exit the loop and VBA continues executing code.
I've updated the QUEST_BCL_Addin.xla file which can be downloaded here to include this new ShellAndWait functionality. If you call the SaveABCL function with LaunchQUEST = True and TransferToMenu = False then your code will wait for QUEST to exit before resuming.
I'd like to start adding some QUEST BCL User Defined Functions to this addin in the near future. I have some written already, but would like to get them properly formatted for release. If you have any you'd like to donate drop me a line using this contact form.
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